June Hobart.
Front-End Web & Lua Developer
Operation: Shuriken
A top-down stealth game centered on momentum and precision. Players control a shuriken using drag-based movement, combining physics, timing, and careful planning to complete heist-style levels without being seen.
A top-down puzzle game centered on momentum and precision. Players control a shuriken using drag-based movement, combining physics, timing, and careful planning to complete puzzle-style levels without being seen.
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